Reroll Heavy Slann / Kislev Circus Quantity Pogo Stick, Very Long Legs, Diving Tackle, Jump Upīone Head, Loner (4+), Mighty Blow (+1), Prehensile Tail, Thick Skull If it’s an important move than a team reroll is a better course of action anyway. The downside to that is it means you’ve not taken a potentially more useful skill and Pro doesn’t work all of the time either. ![]() The only skill you can get them to attempt to reroll any jumps/leaps/pogo actions is Pro. They are very affordable as rerolls go so starting with a lot should be considered. Rerolls are also important to this team due to the lack of starting skills. They can be hard to skill up when you have Catchers on the team as they start without any skills to help them block and the Catchers are much better at ball handling. The Blitzers cost a bit more, have strength and agility skill access and slightly better armour. The Catchers will tend to hog the star player points if you aren’t careful. The Catchers are very agile and hard to pin down but have low armour. Trying to decide if you want to start with more Blitzers or Catchers is a tricky conundrum. So they are the same roster / team but just have a different skin on them. You can read more about them in the following document ĭue to the situation with Slann teams the roster did make it into the 2012 Blood Bowl PC Game but under the guise of Kislev Circus. However they never got the official stamp of approval from GW despite making it through play testing and getting the BB Rules Committee approval. If you’ve not heard of Slann they are a NAF approved team that were play-tested during the Living Rulebook Era as a throwback to second edition Blood Bowl. Slann / Kislev Circus Starting Rosters Overivew
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